The Chasing Camel

"Run for Your Life… The Camel Never Forgets!"

STORY 

Trapped in the Dunes is a spine-chilling survival horror experience where players take on the role of a 30-year-old Emirati man, stranded in an eerie, abandoned village. Hunted by a vengeful and intelligent camel, survival depends on wit, stealth, and quick thinking.

As you explore the desolate ruins, you must gather essential supplies, decipher cryptic notes, and uncover hidden paths that may lead to your escape. However, the relentless hunter learns from your every move, adapting its tactics to make each encounter more intense and unpredictable. The deeper you delve into the village’s dark history, the closer you come to revealing the truth behind the camel’s haunting presence.

tense and unforgettable horror adventure. Will you outsmart the hunter, or will you become its next victim? The sands hold many secrets—some are best left undiscovered.


THE GAME

You play as Arab man , who must find the car key and the petrol in order to escape from the raging camel . 


Controls

WEB CONTROLS

IN GAME ACTION

Mouse 

Pointer move with β€œplayer”

W

Walk

A

left

S

back

D

right

Space

jump

shift

Run


Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorReemk
GenreAction
Made withUnity
Tags3D, Action-Adventure, Horror

Comments

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The environment is eerie, and the soundtrack captures that too. If I would make suggestions they would be:

> Use a soundtrack that's longer and loops better

> Layout the environment so that it is less linear, and spread out the items between different paths. The is would be more engaging.

(+1)(-1)
  • Here's a list of suggestions to help:
    Invisible walls required, use props to ensure plausible reason for area being blocked off.  
  • SFX when picking up item (More indicators).   
  • Shrink size of some props.  (Chair and wire roll)
  • Good use of some indicators to show where pickup objects are!   Suggest using starburst glow effect if player gets close things like key.
  • Use camel animation or squeal the moment gas is picked up
  • Make so player can only open car from opposite side of car (So they can see camel running at them)